Refactored box to use number instead of list of objects
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@ -11,9 +11,9 @@ namespace BackendTests.Services;
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public class ActionServiceTests
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{
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private readonly Player _blackPlayer = Players.Create("black");
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private readonly Player _redPlayer = (Player)Players.Create("red");
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private readonly Player _redPlayer = Players.Create("red");
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private readonly Player _whitePlayer = (Player)Players.Create("white");
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private readonly Player _whitePlayer = Players.Create("white");
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private ActionMessage _blackMessage = null!;
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private GameService _gameService = null!;
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private ActionMessage _redMessage = null!;
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@ -92,7 +92,7 @@ public class ActionServiceTests
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public void PlayerInfo_DataIsNotPlayer()
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{
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var serialized =
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JsonDocument.Parse(JsonSerializer.Serialize(new Box { Colour = "white", Pellets = new List<Pellet>() }));
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JsonDocument.Parse(JsonSerializer.Serialize(new Box { Colour = "white" }));
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var message = new ActionMessage
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{
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Action = GameAction.PlayerInfo,
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@ -24,8 +24,7 @@ internal static class Players
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internal static Box CreateBox(string colour) =>
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new()
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{
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Colour = colour,
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Pellets = new List<Pellet>()
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Colour = colour
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};
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internal static Player Clone(this Player player) =>
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