Cleaned up error handling in backend, all error should throw exception

This commit is contained in:
martin
2023-08-27 12:39:23 +02:00
parent 25f70b8ae4
commit d299176a1e
2 changed files with 15 additions and 28 deletions

View File

@ -2,6 +2,7 @@ using System.Text.Json;
using BackendTests.TestUtils;
using Microsoft.Extensions.Logging;
using NSubstitute;
using pacMan.Exceptions;
using pacMan.GameStuff;
using pacMan.GameStuff.Items;
using pacMan.Services;
@ -143,8 +144,7 @@ public class ActionServiceTests
[Test]
public void Ready_PlayerIsNull()
{
var result = _service.Ready();
Assert.That(result, Is.InstanceOf<string>());
Assert.Throws<PlayerNotFoundException>(() => _service.Ready());
}
[Test]
@ -157,19 +157,13 @@ public class ActionServiceTests
_service.FindGame(_whiteMessage.Data); // Sets white to ready
var result = _service.Ready();
if (result is ReadyData r1)
Assert.That(r1.AllReady, Is.False);
else
Assert.Fail("Result should be ReadyData");
Assert.That(result.AllReady, Is.False);
_gameService.JoinById(game.Id, _redPlayer);
_service.FindGame(_redMessage.Data); // Sets red to ready
result = _service.Ready();
if (result is ReadyData r2)
Assert.That(r2.AllReady, Is.False);
else
Assert.Fail("Result should be ReadyData");
Assert.That(result.AllReady, Is.False);
}
[Test]