Commit Graph

18 Commits

Author SHA1 Message Date
Martin Berg Alstad
c7bc473572 Split up methods in controllers, added tests for GameService, refactored GameGroup name to Game and directory Game to GameStuff 2023-07-18 17:09:27 +02:00
Martin Berg Alstad
fab3e3d13f Separated WebSocketService to another service 2023-07-18 14:12:53 +02:00
Martin Berg Alstad
11ef229664 Fixed tests and added some more for new methods 2023-07-16 13:23:12 +02:00
Martin Berg Alstad
373f08609d Switch players after move, can only roll dice once, and other improvements 2023-07-16 12:10:53 +02:00
Martin Berg Alstad
ee5f48b1f9 Fixed not being able to pick up pellets 2023-07-15 15:09:32 +02:00
Martin Berg Alstad
47196161ac Sets the spawn in the backend when player is created, and other fixes :p 2023-07-14 19:14:19 +02:00
Martin Berg Alstad
63502405e1 Fixed bug with WebSocketService sub 2023-07-13 18:48:17 +02:00
Martin Berg Alstad
41118035d2 Test for Run method in GameController 2023-07-13 18:06:18 +02:00
Martin Berg Alstad
0de20200f5 Merged interfaces to classes 2023-07-13 14:00:42 +02:00
Martin Berg Alstad
00d777d985 WebSocketService tests 2023-07-13 13:51:02 +02:00
Martin Berg Alstad
37b460b515 Testing of dices, and merged interfaces to class, and changed methods to properties 2023-07-12 21:49:49 +02:00
Martin Berg Alstad
0dc4a7b846 GameGroup implements IEnumerable, removed Getters from ActionService Properties 2023-07-12 21:33:52 +02:00
Martin Berg Alstad
ab52179b5a Fixed actionservice tests 2023-07-12 21:21:51 +02:00
Martin Berg Alstad
ea2f31b905 ActionService tests and Equality 2023-07-12 14:07:32 +02:00
Martin Berg Alstad
949c10f9f3 Started with ActionService tests 2023-07-11 20:58:22 +02:00
Martin Berg Alstad
dfd8bbfc10 Added check to see if all players are ready before setting to inGame 2023-07-11 14:31:50 +02:00
Martin Berg Alstad
5db0af5841 GameGroup tests 2023-07-11 14:23:41 +02:00
martin
31196886fd Tests, finished for extensions 2023-07-09 19:58:32 +02:00